Engines don't use cycles. Engines produce halons Shipsims require halons and produce cycles Superstructures have minimum and maximum halons and use cycles Modules use cycles Shields need capacity Mos… (View Post)
Ah I put this in a different thread: There are quite a few that need review, like the ones that are repeated in exploration or skirmishing. The go to skills for leveling are * Stim * Eject * Ambush *… (View Post)