One in-game day passing every real life hour made sense in Achaea, because every hour we got a chance to experience the cycle of sunrise, noon, sunset, nighttime. Starmourn, being set in space, has n… (View Post)
I prefer having an in-game method for humans to become bushraki. Get enough cybernetics (read: pay enough money), complete an initiation quest, and bam! Race changed from "Human" to "B… (View Post)
Space obstacle courses & race courses that grant captaincy experience. I read that someone wanted to raise captaincy without fighting. Proper maneuvering is as big a part of captaincy as combat a… (View Post)