Essentially, there is a lack of endgame PvE. There are L75 areas that get incredibly easy as crit rates go high. And because they get easy (i.e. faster TTK = higher exp/hr) they kind of double as en… (View Post)
For me it is the low population. It got too small to sustain the game experience I enjoy. There is certainly plenty to do, and many systems of the game feel quite polished now. But the game needs to … (View Post)
There isn't anything required for ship pvp. I like beacon 2 but that's qol rather than a requirement. In ground pvp, nothing is required. Some stats can open up different strategies, and stat reset i… (View Post)
Firstly, I'd like to say that I 100% support something along the lines of Morgan's suggestions for xenoslaying, and this idea is in no way opposition to that. As others have said many times, a way to… (View Post)
There was a discussion in discord (soza posing the initial idea/question) about group PvE. Would we like to see the health (and possibly other vital signs) of our teammates during cooperative PvE pla… (View Post)