Good changes, and I have a few more suggestions. I think there would be value in making xenohunting more competitive, while still preserving the opportunity for everyone to participate. Per the most … (View Post)
I don't do names. Some boring staples that I'm surprised aren't already here: - Expanded ally/enemy lists- Increased movement speed (rooms per hurry delay)- Forced movement resistance- Pack/satchel w… (View Post)
Cool options, not invasive to PVP as advertised, and looks pretty well-balanced at first blush. Nice work! I like the idea of being able to loot chips, too. I recognize this is geared towards ground … (View Post)
Big thanks to the Admin for going through these, lots of great changes! - add a standard message to all windups, in addition to the flavor text (like "You sense <mob> winding up to REKURFA… (View Post)
@Cubey: Okay, I hear what you're saying, and in large part I agree with the sentiments. Players and the community interaction are obviously the backbone to the MUD and are necessary to have a success… (View Post)