I'd love to be able to turn it off altogether. Also, can we get a command to poke our own target value into the target slot at the bottom of the window? Wselwulf and I (well Wsel really), hacked one into the MKO window, but it was always kludgy.
[Cassandra]: Poet will be unsurprised to learn that she has unread news.
if you use SETTARGET or ST in-game, it'll populate the target it finds back into Nexus.
That actually works pretty well. I just moved all my targetting to Javascript so nothing references the in-game alias. That way I don't accidentally hit TAB and whack something I wasn't intending to, but I can use TAB to populate the target window.
[Cassandra]: Poet will be unsurprised to learn that she has unread news.
if you use SETTARGET or ST in-game, it'll populate the target it finds back into Nexus.
But SETTARGET requires actually designating the target.
I like the Nexus' client built in TAB target function because it cycles through acceptable targets in the room, which (for me) typically requires far less key strokes.
So I am looking for how to access that built in function (if possible) so I can bind it to other keys or aliases like my mouse wheel.
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I like the Nexus' client built in TAB target function because it cycles through acceptable targets in the room, which (for me) typically requires far less key strokes.
So I am looking for how to access that built in function (if possible) so I can bind it to other keys or aliases like my mouse wheel.