Sneak Preview: HELP SHIPS!

OryxOryx Moderator Posts: 112 Moderator
edited September 2018 in The Commsphere
We are aiming to have a robust and thorough help system available to you at launch, and we're getting closer to that goal! Enjoy a taste: the index for HELP SHIPS, as well as some of the files within!

9 Space and Ships
 
9.1)    Space Travel      A basic overview.
9.2)    Layout            Layout of the Starmourn Sector.
9.3)    Ship Commands     Basics of boarding, piloting, etc.
9.3.1)  All Ship Commands A really long list.
9.3.2)  Voice Commands    Belay that order!
9.4)    Stations          What to do there.
 
9.5)    Your Ship         All about your ship.
9.5.1)  Superstructures   Types of ships.
9.5.2)  Components        Equipment systems and ship gear.
9.5.3)  Modules           Weapons and modules to add to your ship.
9.5.4)  Cargo             We carry all kinds of baggage.
9.5.5)  Insurance         Don't launch without it!
9.5.6)  Refitting         Wall-to-wall shiplap in the galley.

9.6)    Ship Combat       PVP and PVE.
9.7)    Captaincy XP      In case you need motivation to blast stuff.
9.8)    Mining            Gathering resources from asteroids and gas clouds.
9.9)    Cargo market      Buying and selling resources.
9.10)   Commissioning     Getting a brand new ship.
9.11)   Brokerage         Buying and selling ships.
9.12)   Jettison          Toss 'em out the airlock!
9.13)   Boarding a Ship   Spectators with permission only.



9.1 Space Travel
 
Traveling through space is easy! If you have a ship, simply board it (make sure you have insurance!) and 
head out into space. HELP SHIP COMMANDS will run you through the basics of space flight.
 
Space Stations
--------------
Stations are the gateways to planets and other terrestrial areas of the Sector. Typically they are in orbit 
around the main celestial body of a given system. Ships dock at space stations, and travellers then take a 
transport to the surface of the planet (or moon, or asteroid, etc.). See HELP STATIONS for more of what you 
can do at a space station.
 
Space Travel Without a Ship
---------------------------
If you are without a ship for whatever reason, you can still travel through space to most locations.
 
Some transport shuttle networks will not only take you to the surface of a planet, they also travel between 
stations in the same subsec or those that are located very near. Namely, the Scatterhome, Song, and Celestine 
territories. It is possible to quickly hop between all of these subsecs, as well as several other nearby 
destinations, such as Omni Station, Usum Usutti and the Diamond Belt.
 
Voidgates
---------
To reach more distant areas of the Sector, spacers can make use of voidgates (for a Mark fee). On a ship, 
one can fly directly into the gate and then jump to the paired location. If travelling without a ship, simply 
take a transport to the voidgate's station and access the voidgate at the station. See HELP VOIDGATES for more.


9.4 Stations
 
Stations are the main access points for the various planets and other inhabited areas in the Starmourn Sector.
 
At most stations you can:
 
   - Dock a ship
   - Take a transfer to the surface of a planet, moon, asteroid, etc.
   - Repair personal equipment
   - Send packages via Crazy Jerry's Darkstar Parcel Service
   - Purchase ship insurance
   - Sell your junk
   - Designate your cloning facility
   - Manufacturing
   - Access a public trade network
 
At some stations you can:
 
   - Commission a new ship
   - Purchase components and modules



9.5.1 Ship Superstructure
 
There are currently nine classes of ship superstructure, available from various manufacturers across the Sector. 
The following table lists superstructures from small to large, with the range of possible mod slots (combinations
vary between models).
 
   Class              Small Mods   Med Mods   Large Mods
   ----------------   ----------   --------   -----------
   Interceptor        2            1-2        0
   Corvette           1-3          1-2        0-1
   Lightfreighter     1-2          1          0
   Destroyer          2            1-2        1
   Heavyfreighter     2-3          2-3        0
   Cruiser            2-3          2-3        2
   Superhauler        4            3          0
   Battleship         4-5          3-4        2
   Supercruiser       5            4-5        3
 
Larger ship have more health, support bigger shields/engines/weapons/modules, have more refit rooms available, 
but are more expensive when using voidgates.
 
Smaller ships attacking bigger ships (size-wise) have a higher chance for their attacks to bypass shields, and a 
small ship can more quickly achieve target lock on a larger ship.


9.5.5 Insurance

Purchasing insurance is essential for any space captain - unless, of course, you consider your ship disposable. 
Purchasing insurance will ensure that, in the event of an untimely explosion, your ship is quickly rebuilt for a 
fraction of the cost of a new vessel. It does not provide for the recovery of any uninstalled equipment or other 
cargo in your hold.
 
To insure your ship, head to a Stellar Insurance Corp counter - these are found on nearly all space stations in 
the Sector.
 
In the event that you install additional or more costly equipment on your ship AFTER you have already insured it, 
the cost difference will need to be paid before retrieving your rebuilt ship.
 
   INSURANCE STATUS (ship)       Check the insurance status of a ship.
   INSURANCE PURCHASE (ship)     Buy insurance for a ship.
   INSURANCE RELEASE (ship)      Pay off any owed insurance funds for a ship.



9.12 Jettison
 
Can you throw someone out the airlock, a.k.a. spacing, a.k.a. jettisoning?
 
No, safety technology currently prevents this from happening, whether accidentally or intentionally.

Comments

  • WilmerWilmer Member Posts: 28
    Not a fan of 'spacers' sounds either very dated, or very cheesy. But I look forward to be using these Help files one day.
    Pedagogical rumors of rumors fuel the cosmos
     
  • XiruXiru Member Posts: 501 ✭✭✭✭
    Oryx said:
    9.5.6)  Refitting         Wall-to-wall shiplap in the galley.
    
     
    At most stations you can:
       - Send packages via Crazy Jerry's Darkstar Parcel Service
     
    
    lol <3

    Also I was wondering how personal mail deliveries would work here. 
    Vote for Starmourn! Don't hurt Poffy.
  • LhundrupLhundrup Member Posts: 42 ✭✭
    How much time do you think it would take an average player to buy and insure their first ship?
  • QitorienQitorien Member Posts: 361 ✭✭✭
    edited September 2018
    Oh, insurance. I don't need that. I'm never going to destroy my ship.  ;)
    As T'rath has pierced the veil, so will I, and so will my life become complete in a good death.
    Jin
    VOTE FOR STARMOURN
    Tecton-Today at 6:17 PM
    teehee b.u.t.t. pirates
    GrootToday at 2:16 PM
      if there's no kittens in space
      I'm going on a rampage
    TectonToday at 2:17 PM
      They're called w'hoorn, Groot
      sets out a saucer of milk
  • JeromJerom Member Posts: 140 ✭✭✭
    Qitorien said:
    Oh, insurance. I don't need that. I'm never going to destroy my ship.  ;)
    You might not... but others might do it for you :awesome:
  • MalashMalash Member Posts: 259 ✭✭✭
    "We carry all kinds of baggage."

    You know your customers!
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