I've loved everything I've read about the Starmourn races so far. I like how varied they all are, especially the non-playable races. I've read a lot of the information that has been put on the site and the wiki, but I'll likely have missed a lot too.
There are two race concepts I really like and I'm wondering if there's something like them yet that I've missed. The first is AI. I don't mean like the Ishvana, but more like a playable race that is entirely sentient android-style beings. Would this be impossible because of combat restrictions? I suppose if wetwiring requires organic components then AI-style playable races will never happen. Maybe the Bushraki is the closest it gets?
The second is based on a Stormlight Archive Parshendi kind of hivemind concept (I know they're not really a hivemind). But the concept of their songs is absolutely fascinating to me. Is there anything in Starmourn right now that resembles this? Even if it's not a playable race.
Thanks guys!
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I'd guess Androids would fall into issues with combat yeah. Like bleeding and pain type afflictions could be weird, same thing happens when you look at races that don't map to a humanoid shape (like having four arms). Something like a brain case from GITS in an otherwise human body could work, but mental afflictions might be weird with it.
Also, yay Stormlight ^_^ Nusrizan language might be the most similar to the various songs that the Parshendi tune to for player races.
Nath-el are mentioned as humming but I think the communication is more in the dance for them and in the other direction Shen aetherscapes are more intense than I read the songs as and the need for an anechoic chamber probably goes against it being useful for communication.
I guess an AI-themed player race doesn't seem like a very probable thing to see implemented, but one can wish.