So I recently started playing again (like, today) after leaving for quite some time. I played for a month or two starting from day 1. I guess I'm looking for that TL;DR on what has changed. How are CPs now? Incursions? Did artifacts divide the player base into top tier and everyone else yet? Is hacking more fun? Looking for the reasons to stay back I suppose.
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Way WAY less players, which at first I was bummed about. However, the community is so much tighter now I don't mind it at all. When there are 300 players online, you only get to know a few really well. When there are only 12 active players in your faction, well you get to know them all (or at least over time). Also no more junkies rushing to your body to steal your replicator and items within a few seconds of your death.
Haven't explored PK yet, but from what I hear, it is also much improved. More opportunity for group PvP, just not the player-base to sustain it yet.
RP is back! When Starmourn was originally rushed with players, everybody was so focused on the gains that people just interacted with their old friends. Now that there isn't this overwhelming competition to level, people are actually standing around who you can interact with. @Vega's first interaction with Zhedan is basically what made me decide to stay beyond the first 5 levels. Now I'm hooked!
Hunting is about the same. Pretty fast once you get moving. Welcome back!