Which of these scenarios fit you as a player the best, regardless of how your character may feel? For discussion, does your answer change between external faction-to-faction conflict and internal conflict within a faction?
Winners and Losers in Starmourn: Where do you fall? 20 votes
I want to win BUT I want to make sure the losing side is having fun as well.
I want to win, and I want to win big. The tables will turn eventually.
1 vote
I prefer to play as the underdog, winning is a bonus but I don't mind being on the losing side.
1 vote
Depending on the scenario, I can go either way. What's more important to me is that the RP fits into the game.
0
Comments
People saw/see the most fitting thing as one particular group losing or having something bad happen to them that they recover from. Even positive things would have negativity heaped onto them so they weren't as much "wins" as they were "consolation prizes".
So yeah, I think everyone should want to win, I think there should be clear moments where everyone shines, and if its necessary for a group of players to lose then I think the negatives of that should be salved(?) into neutrals/positives as much as possible.
Yeah sometimes getting blindsided just sucks.
Instantly makes me think of long stretches in Achaea where one side just got the crap beaten out of them. (Though I knew players on both sides who could turn lemons into lemonade, they were generally the exception to the rule and a lot of times things weren't fun at all.)
And like @Cubey said, getting curbstomped, especially, can just suck. A good game and a good player base with decent leadership finds the balance and can keep that from happening.