I started playing a MUD-type game in the early 90s via local BBS. I have no idea what iit was called, but it was a space MUD with planet/resource development and space combat. The first game I rememb… (View Post)
I am always in favor of more diversity in exp grinding. Bashing is almost never an enjoyable activity for me, but exploring, solving puzzles, debating, INTERESTING quests that don't rely on the 'gues… (View Post)
Wouldn't be too hard thematically (or I'd think in the code) to have a stored 'blueprint' for the design of your favorite styles of ships that you could provide to the shipbuilders when ordering a ne… (View Post)