I think Deltrion touched on a workable and fair solution: mobs can only windup if the player is attacking them. I'd adjust it as follows: Mobs can only windup if they are injured. This has a few adva… (View Post)
Generally speaking, I find the sci-fi setting immensely useful for negotiating the strangeness that is having a player play a character through a game. Specifically, and most prominantly, I find the … (View Post)
Visually impaired (VI) players really can't scoop gas, and some players don't enjoy scooping gas. Other simply won't bother in its current state because it's perceived as tedious. Although I've learn… (View Post)
Outsourcing HELP file updates would work if coordinated with a HELPMOD NEW, a list of priorities for files in need of updating, and someone responsible for seeing the files get written. I'm confident… (View Post)
Devourers are avoided by experienced pilots for this reason. And the experienced pilots do sit around and wait for the right incursions; I haven't had one at a convenient time at all this week. But i… (View Post)