Consider things with 24-hour-interval cooldowns to have, instead, slightly less. Quests, arte powers, wildernesses, etc. For those of us who like to have routines, 24-hour things make this difficult.… (View Post)
I'd vote for bugfixes but apparently voted this instead. Not here to critique Nyk's survey methodology. I'm not concerned much with server pop, since I think we will have an influx of players when th… (View Post)
For the message: 'You have sold x commodity for a total of y marks. You have z left for sale.', also include which Station the market offer was purchased from, otherwise it's difficult to track sales… (View Post)
Nice work, for sure! This iteration probably gets everything one would practically use. Just one point of order: - Production bonuses are a little deceiving. A 33% production bonus ACTUALLY means a 1… (View Post)