In Lusternia, old warriors used to be entirely contingent upon figuring out how to exploit an opponent's system. People would automatically parry body parts based on how damaged they were, so the poi… (View Post)
There is indeed a fine line between 'theft as profit' and 'theft as griefing' especially in the early days when Marks will be scarce. (The currency.) I suppose it'd be similar to EVE Online - perhaps… (View Post)