I don't necessarily believe that long emotes are required for great role play. Some of the deepest and most meaningful rp I've ever been part of (in almost 15 years of MUDing) was mostly says and can… (View Post)
Here's the thing, you may be automated in your combat but people will figure that out pretty quickly. So, sure, you may be the best automator but no one will fight you and if they do, they're either … (View Post)
I loved the pace of Midkemia's combat. It gave me time to think through my moves strategically. If this is building off of that concept (which it sure sounds like it did) that's amazing. (View Post)
I much prefer the idea that people will be able to get in on ground level and not be a master coder to be top tier in this game. If you want the more complexity, no offense, but go elsewhere. IRE has… (View Post)
While it doesn't directly impact me, this decision could have a pretty large impact on main-stream MUDs. (yes, I realize MUDs are far from main stream) I've interacted with many characters who would … (View Post)