I generally do not like the idea of having dependencies between skills (meaning I shouldn't have to love hacking if I want to learn about mods). I am perfectly okay if hacking provided mods or small… (View Post)
The entire mods tradeskill is a huge sink for credits and marks the way it is structured currently. In the past one month since the game has released, my character has managed to collect ~30 weapon m… (View Post)
Market order system needs a few improvements * Allow better filtering of market orders. Currently MARKET ORDER LIST IOTA does not work * System is still making market order lists with 1 commodity * S… (View Post)
Probes dropping are mostly useless. Change the probes to more sellable junk or selleable via market orders. also things like astromechs cost a bit so costs do add up (View Post)
With the adjustment in costs of design submissions, it seems modding is still a Herculean battle almost to the point of oblivion where nobody will create mods ... just better to use what you manage t… (View Post)