I think it would be overall detrimental to Starmourn's combat if health damage just became a negligable thing, especially for BEASTS when it feels like a heavy design point for their alternate kill p… (View Post)
I've found pretty quickly that the threat of being outdamaged is a lot lower if you prioritize using your heal whenever its off cooldown and you'll get the full 20% out of it. Your offence isn't gonn… (View Post)
It is a horrible mindset if you believe RP-Cause PK is the same as consequence free PKilling. There is a reason many (all?) of the other IRE games have shifted to RP over cause-counting and only conc… (View Post)
I would love to see a configurable (or not) warning implemented when you use a weapon that is below a certain durability. Maybe 20%. Also, having WEAPON REPAIR ALL fix mounted B.E.A.S.T weapons would… (View Post)