I think this is a big enough topic to validate a discussion separate from the ideas thread?
Recently in Song, there was a complaint that no one had ever explained Cosmpiercers to everyone. Like most conversations in the Song faction, this devolved into petty name calling, unwarranted hostility and so on.
While as a result of this conversation, Song have decided to clarify the role of Cosmpiercers, there should be public resources available to people, and more resources available even for the people who've been doing them.
Some questions/suggestions:
Can we have a way of finding out which Cosmpiercer is being attacked?
At the moment, we know people are dying to our guards, but not where.
If so, are we going to be able to actually defend Cosmpiercers in the future?
It can take so long to travel to a Cosmpiercer that by the time you'd arrive, the place would be lost. Turrets seem viable.
Can we have a personal command and faction command to list owned Cosmpiercers and what they provide?
For example, how many do I own and what marks will that reward me? Same for factions
Can Cosmpiercers give Marks to offline people?
If not, can we please have this be a thing.
Can we have a list of the value of different Cosmpiercer ranks in terms of marks?
Perhaps in the currently empty HELP COSMPIERCER file.
Do the Ishvana plan to re-take Cosmpiercers?
It'd be interesting if they did! Perhaps as part of a cycle? It'd be a bit sad to see them vanish.
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Comments
Being enemied to a faction just for clashing is quickly going to see most people who join in one limited/restricted from travelling to 1/3rd of the whole space system and homeworlds.
What we need is a way for players of a faction to have a faster way of travelling to an owned cosmpiercer to help out with defense. As of now, there is no point for players to travel to a cosmpiercer to defend. By the time the player arrives, they won't be defending anymore, they'll be attacking lol.
What I suggest is when a cosmpiercer detects an intrusion, a notification will be sent to the entire faction (or just the military, should a similar feature be implemented) and then players will be able to use some fancy scifi stuff to teleport to the cosmpiercer immediately. If that is too gamebreaking, then at least give engineers some sort of ability to construct a portal to an owned cosmpiercer. Idk how wormholes work but maybe it's possible for engineers to coordinate a group wormhole to defend a cosmpiercer? And a wormhole back to someone who agrees to stay at their faction base? Basically something needs to be done to make defending a cosmpiercer viable. Cosmpiercers are supposed to facilitate PvP anyway, not just guard bashing.
Jin
VOTE FOR STARMOURN
if there's no kittens in space
I'm going on a rampage
TectonToday at 2:17 PM
They're called w'hoorn, Groot
sets out a saucer of milk
As of right now, unless you literally enemy anyone who dies in a Cosmpiercer, you have no way of knowing who to enemy, and thus you cannot reasonably expect the armadas to act as a defense.
Thank you for understanding.
Ex-EVE player, so I take a very dim view to, "I was AFK and on autopilot so my death doesn't count or should be reversed."
Thank you for understanding.
Make the defenses outside the cosmpiercer respond to non-enemies as well as enemies. Easy as that. Maybe if they set it on a time do it only at the timers countdown, and maybe like 5 minutes before. And disallow docking with the cosmpiercer for those without faction ties until the timer is engaged.
Thank you for understanding.
Cosmpiercers just feel too easy and loosey goosey right now.
Thank you for understanding.
So please understand why these issues might be a smidge contentious for us.
Thank you for understanding.
But then again my friends and I joined after the fighting started and had to run back to help with the murdering.
https://ada-young.appspot.com/pastebin/Z-tA9sSc
I feel like it may be a bug that two guards hit 25 times in the span of one prompt. I submitted a BUG in game but yeah.